The Gnomon Workshop - Dynamic Figure Drawing: The Body with David Finch

The Gnomon Workshop - Dynamic Figure Drawing: The Body with David Finch
English | AVC1 854x480 | MP3 128 Kbps | 3.25 GB
Views: 379 Author: asmodeus  13 March 2010 Read more 
Gnomon Workshop: 3D Matte Painting and Camera Mapping
Video Training|Rapidshare|3.03GB
Views: 80 Author: lebang2103  11 March 2010 Comments (0) Read more 
The.Gnomon.Workshop.Creating.a.Photo.Realistic.Render.in.Mental.Ray-iNKiSO

The.Gnomon.Workshop.Creating.a.Photo.Realistic.Render.in.Mental.Ray-iNKiSO
The.Gnomon.Workshop.Creating.a.Photo.Realistic.Render.in.Mental.Ray-iNKiSO
Views: 172 Author: 6_1_9  9 March 2010 Comments (0) Read more 
Gnomon Workshop Advanced UV Layout For Production DVD

Gnomon Workshop Advanced UV Layout For Production DVD
Views: 257 Author: 6_1_9  9 March 2010 Comments (0) Read more 
Gnomon Workshop - The Making of White Swan vol 3: Cotton Candy | 3 GB

Gnomon Workshop - The Making of White Swan vol 3: Cotton Candy | 3 GB
Music Video Shot Breakdown with Sil Van Der Woerd
English | DVD-ISO | AVC1 1024x768 | MP3 128 Kbps
Views: 162 Author: naveennisha  9 March 2010 Comments (1) Read more 
 
Gnomon Workshop - The Making of White Swan vol 2: The Factory | 2.41 GB

Gnomon Workshop - The Making of White Swan vol 2: The Factory | 2.41 GB
Music Video Shot Breakdown with Sil Van Der Woerd
English | DVD-ISO | AVC1 1024x768 | MP3 128 Kbps
Views: 132 Author: naveennisha  9 March 2010 Comments (0) Read more 
Gnomon Analog Training Christian Lorenz Scheurer Vol II DVDR | ISO | 3.8 GB

Gnomon Analog Training Christian Lorenz Scheurer Vol II DVDR | ISO | 3.8 GB
On the second DVD in this series, Christian builds on the techniques he introduced in his first DVD (Introduction to Digital Painting in Adobe Photoshop). He takes the viewer step-by-step through the creation of a high-end digital painting, which can be used as either the visual base for a digital matte painting, or for an advanced conceptual art presentation. Christian starts with a photographic plate and demonstrates how to create a complete high-concept painting, including architecture, vehicles and characters. He illustrates the shape approach and the concept of combinatory play as creative processes. Christian introduces you to the underlying thought process of high concept design, while giving you a hands-on demonstration of the mechanics of painting in Adobe Photoshop.
Views: 74 Author: naveennisha  9 March 2010 Comments (0) Read more 
Gnomon Workshop: Matte Painting Production Techniques
Video Training|Rapidshare|4.1GB
Views: 152 Author: lebang2103  9 March 2010 Comments (0) Read more 
 
The Gnomon Workshop - Planks and Panels (+ 2 DVD Textures)


The Gnomon Workshop - Planks and Panels (+ 2 DVD Textures) | Size: 2,2 Gb + 4,3 GB + 3,1 GB

Planks and Panels (2 DVDs of textures and 1 DVD of training) contains 305 high resolution textures for the creation of all kinds of man-made structured wooden surfaces. Included are photographs of boards, panels, planks and posts as well as specialty wood constructions. Gnomon Workshop textures are high resolution and seamlessly tileable. This allows for the creation of texture pages of any size - from a fly's eye view of a backyard fence up to the broadside of a majestic Spanish galleon. Every texture has a corresponding bump and specular map. These have been manipulated to ensure a proper bump and specular response, and are not simply a grayscale version of the color map. The textures are entirely handled and stored in 24-bit TIFF format to avoid any compression artifacts normally associated with JPEG images. Also supplied are more than 160 features - texture maps with alpha masks that add richness and variety to any texture project. Included are features commonly found with structured wood like nails, bolts, signs, hinges and more.
Views: 323 Author: asmodeus  8 March 2010 Read more 
Gnomon Workshop - High Resolution 3D Vehicle Illustration


Gnomon Workshop - High Resolution 3D Vehicle Illustration
Starting with a photographic backplate and 3D model, Brendan McCaffrey presents an in-depth look at an automotive illustration project step-by-step from wire-frame to finished product, using Maya, Mental Ray and Photoshop®. In phase one, Brendan covers the initial brief, 3D setup and rendering. He then moves on to the view setup, matching the camera, and preparing the model and textures as they relate to high resolution work: shaders for paint, glass, metal and rubber...
Views: 260 Author: asmodeus  7 March 2010 Read more 
 
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