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<title>Gnomonology - CG Resource - Ðåñóðñ ïî êîìïüþòåðíîé ãðàôèêå</title>
<link>http://cgresource.net/</link>
<language>ru</language>
<description>Gnomonology - CG Resource - Ðåñóðñ ïî êîìïüþòåðíîé ãðàôèêå</description>
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<title>Duber Studio - portrait of a girl - organic modeling, uv mapping, texture painting</title>
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<description><![CDATA[<div align="center"><!--dle_image_begin:http://3dstudio.ucoz.ru/Photo_01/dubber.jpg|--><img src="http://3dstudio.ucoz.ru/Photo_01/dubber.jpg" alt="Duber Studio - portrait of a girl - organic modeling, uv mapping, texture painting" title="Duber Studio - portrait of a girl - organic modeling, uv mapping, texture painting"  /><!--dle_image_end--></div><br /><br /><div align="center">This DVD starts the series, logically, by showing you how to model a complex, organic model, demonstrated on a young girl's head. loocas duber in more than 7 hours of fully dubbed video shows all the principles, techniques and processes needed in order to construct a model with neat, clean and mainly correct topology ready for being rigged and animated. loocas also talks about human anatomy, concerning head and neck areas, about correct deformation zones and shows the viewer how it is done in high-end productions on a regular basis. Since we've promised you won't miss a thing, the entire DVD is uncut and contains everything from setting up the references to final touches on the finished model. The latest techniques require the latest technology, therefore all the modeling is done on 3ds Max  with help of Orionflame v3.0 Everything is divided into logical chapters for better and faster navigation throughout the content.</div>]]></description>
<category><![CDATA[Gnomonology]]></category>
<dc:creator>t-mick</dc:creator>
<pubDate>Mon, 30 Aug 2010 02:18:09 +0400</pubDate>
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<title>Eat3d The Fountain Part 2 - Low Res, UVing, and Baking by_t-mick</title>
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<link>http://cgresource.net/videotutors/gnomonology/75434-eat3d-the-fountain-part-2-low-res-uving-and-baking-by_t-mick.html</link>
<description><![CDATA[<div align="center"><!--dle_image_begin:http://3dstudio.ucoz.ru/Photo_01/Eat3D-The_Fountain_Part_2.jpg|--><img src="http://3dstudio.ucoz.ru/Photo_01/Eat3D-The_Fountain_Part_2.jpg" alt="Eat3d The Fountain Part 2 - Low Res, UVing, and Baking by_t-mick " title="Eat3d The Fountain Part 2 - Low Res, UVing, and Baking by_t-mick "  /><!--dle_image_end--></div><br /><br /><div align="center"><b>Eat3d The Fountain Part 2 - Low Res, UVing, and Baking</b><br />MPEG4 | 1280x720 | 5h 02min | 2.11 GB<br />Gender: elearning<br /><br />Learn how to create professional low res meshes for next-gen games. The bulk of this demonstration is in 3ds Max 2010 where the instructor uses the new graphite modeling tools to optimize and create meshes to be used to capture the details from the fountain high res mesh. After the low res mesh is created the instructor creates the UVs for all the modular pieces of the fountain and then goes into great detail about the baking options to create your normal and ao maps.<br />Used software: Autodesk 3ds Max 2010, Photoshop</div>]]></description>
<category><![CDATA[Gnomonology]]></category>
<dc:creator>t-mick</dc:creator>
<pubDate>Sun, 29 Aug 2010 01:24:26 +0400</pubDate>
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<title>The Gnomon Workshop - Character Animation 1-3 with Chris Kirshbaum by_t-mick</title>
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<link>http://cgresource.net/videotutors/gnomonology/75431-the-gnomon-workshop-character-animation-1-3-with-chris-kirshbaum-by_t-mick.html</link>
<description><![CDATA[<div align="center"><!--dle_image_begin:http://3dstudio.ucoz.ru/Foto1/25zm795.jpg|--><img src="http://3dstudio.ucoz.ru/Foto1/25zm795.jpg" alt="The Gnomon Workshop - Character Animation 1-3 with Chris Kirshbaum by_t-mick " title="The Gnomon Workshop - Character Animation 1-3 with Chris Kirshbaum by_t-mick "  /><!--dle_image_end--></div><br /><br /><div align="center"><br /><b>| 1,7 G | HF | FF |</b><br /><br />The Gnomon Workshop - Character Animation: Fundamentals<br />The Gnomon Workshop - Character Animation: Mechanics And Emotion<br />The Gnomon Workshop - Character Animation: Acting And Lip Sync<br /></div>]]></description>
<category><![CDATA[Gnomonology]]></category>
<dc:creator>t-mick</dc:creator>
<pubDate>Sun, 29 Aug 2010 01:17:41 +0400</pubDate>
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<title>Eat3d Low-Res Character Production – Constructing A Character For Next-Gen Games by_t-mick</title>
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<link>http://cgresource.net/videotutors/gnomonology/75427-eat3d-low-res-character-production-constructing-a-character-for-next-gen-games-by_t-mick.html</link>
<description><![CDATA[<div align="center"><!--dle_image_begin:http://3dstudio.ucoz.ru/Photo_01/30cc9wg.jpg|--><img src="http://3dstudio.ucoz.ru/Photo_01/30cc9wg.jpg" alt="Eat3d Low-Res Character Production – Constructing A Character For Next-Gen Games by_t-mick " title="Eat3d Low-Res Character Production – Constructing A Character For Next-Gen Games by_t-mick "  /><!--dle_image_end--></div><br /><br /><div align="center"><b><br />Eat3d Low-Res Character Production – Constructing A Character For Next-Gen Games | 2.1 GB</b><br /><br />In this DVD instructor Adam Schuman walks you through the entire process of constructing a low resolution character worthy of any "next-generation” game. Follow him as he shows you his techniques in exporting the high-res model from ZBrush, reconstructing the low-res meshes, creating the UV’s for all of the meshes, baking out all of the maps (3ds Max and xNormal), creating all of the textures, using real-time viewport shaders, and rendering out the final for your portfolio. This DVD is geared to improve your workflow by helping you understand what is expected of professionals in the field today.</div>]]></description>
<category><![CDATA[Gnomonology]]></category>
<dc:creator>t-mick</dc:creator>
<pubDate>Sun, 29 Aug 2010 01:09:11 +0400</pubDate>
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<title>Gnomonology - AFRICAN WOMAN ZBursh Tutorials I-IV by t-mick</title>
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<link>http://cgresource.net/videotutors/gnomonology/72262-gnomonology-african-woman-zbursh-tutorials-i-iv-by-t-mick.html</link>
<description><![CDATA[<div align="center"><!--TBegin--><a href="http://cgresource.net/uploads/posts/2010-08/1281935837_16.08.jpg" onclick="return hs.expand(this)" ><img src="http://cgresource.net/uploads/posts/2010-08/thumbs/1281935837_16.08.jpg" alt='Gnomonology - AFRICAN WOMAN ZBursh Tutorials I-IV by t-mick ' title='Gnomonology - AFRICAN WOMAN ZBursh Tutorials I-IV by t-mick '  /></a><!--TEnd--></div><br /><br /><div align="center"><b>Gnomonology - AFRICAN WOMAN ZBursh Tutorials I-IV</b><br /><br /><br />This demonstration is a four hour timelapse of the entire making of the African Woman by Rick Baker. There is no audio. Rick begins with a simple humanoid torso basemesh from which he sculpts the woman. The final result consists of several subtools that originate from mesh extractions.<br />The demo is made with Zbrush 3.1 , therefore the interface looks a<br />little different from the final release.</div>]]></description>
<category><![CDATA[Gnomonology]]></category>
<dc:creator>t-mick</dc:creator>
<pubDate>Mon, 16 Aug 2010 11:20:00 +0400</pubDate>
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<title>Mental Ray Sketch and Cell Rendering</title>
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<link>http://cgresource.net/videotutors/gnomonology/39772-the-gnomonworkshop-mental-ray-sketch-and-cell-rendering.html</link>
<description><![CDATA[<div align="center"><!--dle_image_begin:http://cgresource.net/uploads/posts/2010-04/1270237025_2bl7z3vozw06spv.jpeg|--><img src="http://cgresource.net/uploads/posts/2010-04/1270237025_2bl7z3vozw06spv.jpeg" alt="Mental Ray Sketch and Cell Rendering" title="Mental Ray Sketch and Cell Rendering"  /><!--dle_image_end--></div><br /><div align="center"><b>The GnomonWorkshop: Mental Ray Sketch and Cell Rendering | 296.87 Mb</b></div>]]></description>
<category><![CDATA[Gnomonology]]></category>
<dc:creator>anatohi</dc:creator>
<pubDate>Wed, 07 Apr 2010 10:21:01 +0400</pubDate>
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<title>Gnomonology Ground Explosion</title>
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<description><![CDATA[<div align="center"><b>Gnomonology Ground Explosion</b></div><br /><div align="center"><!--dle_image_begin:http://cgresource.net/uploads/posts/2010-02/1265187242_gnomon_ge.jpeg|--><img src="http://cgresource.net/uploads/posts/2010-02/1265187242_gnomon_ge.jpeg" alt="Gnomonology Ground Explosion" title="Gnomonology Ground Explosion"  /><!--dle_image_end--></div><br /><div align="center"><b>Gnomonology Ground Explosion</b></div>]]></description>
<category><![CDATA[Gnomonology]]></category>
<dc:creator>asmodeus</dc:creator>
<pubDate>Wed, 03 Feb 2010 14:36:42 +0300</pubDate>
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<title>Gnomonology: Ground Explosion | 861 MB</title>
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<description><![CDATA[Gnomonology: Ground Explosion | 861 MB<br /><br /><!--dle_image_begin:http://img31.imageshack.us/img31/7463/gnomonologygroundexplos.jpg|--><img src="http://img31.imageshack.us/img31/7463/gnomonologygroundexplos.jpg" alt="Gnomonology: Ground Explosion | 861 MB" title="Gnomonology: Ground Explosion | 861 MB"  /><!--dle_image_end--><br />]]></description>
<category><![CDATA[Gnomonology]]></category>
<dc:creator>6_1_9</dc:creator>
<pubDate>Wed, 03 Feb 2010 12:01:07 +0300</pubDate>
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<title>3D Garage.com Ships New Luxology modo 401 Training DVD for 3D Modeling and Animation</title>
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<link>http://cgresource.net/videotutors/gnomonology/28298-3d-garagecom-ships-new-luxology-modo-401-training-dvd-for-3d-modeling-and-animation.html</link>
<description><![CDATA[<div align="center"><!--dle_image_begin:http://www.deskeng.com/pics/0709/M401_216.jpg|--><img src="http://www.deskeng.com/pics/0709/M401_216.jpg" alt="3D Garage.com Ships New Luxology modo 401 Training DVD for 3D Modeling and Animation" title="3D Garage.com Ships New Luxology modo 401 Training DVD for 3D Modeling and Animation"  /><!--dle_image_end--></div><br /><div align="center"><b>3D Garage.com Ships New Luxology modo 401 Training DVD for 3D Modeling and Animation</b></div>]]></description>
<category><![CDATA[Gnomonology]]></category>
<dc:creator>sawyer88</dc:creator>
<pubDate>Thu, 28 Jan 2010 14:37:46 +0300</pubDate>
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<title>Gnomonology - The Refinery Project</title>
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<description><![CDATA[Gnomonology - The Refinery Project<br /><br /><!--dle_image_begin:http://img40.imageshack.us/img40/1992/gnomonologytherefineryp.jpg|--><img src="http://img40.imageshack.us/img40/1992/gnomonologytherefineryp.jpg" alt="Gnomonology - The Refinery Project" title="Gnomonology - The Refinery Project"  /><!--dle_image_end--><br /><br /><!--QuoteBegin--><div class="quote"><!--QuoteEBegin-->Gnomonology - The Refinery Project | 1.9 GB<br /><br />The Refinery Project is a four chapter tutorial that demonstrates, in real-time, how to bring a static image to life in seven hours. Starting with a static photo of an oil refinery, Alex integrates 2D and 3D elements using Maya, After Effects and Photoshop.<br /><!--QuoteEnd--></div><!--QuoteEEnd-->]]></description>
<category><![CDATA[Gnomonology]]></category>
<dc:creator>6_1_9</dc:creator>
<pubDate>Mon, 18 Jan 2010 18:25:30 +0300</pubDate>
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