Gnomonology Ground Explosion

Gnomonology Ground Explosion

Gnomonology Ground Explosion
Views: 388 Author: asmodeus  3 February 2010 Read more 
Gnomonology: Ground Explosion | 861 MB

Gnomonology: Ground Explosion | 861 MB
Views: 315 Author: 6_1_9  3 February 2010 Comments (0) Read more 
3D Garage.com Ships New Luxology modo 401 Training DVD for 3D Modeling and Animation

3D Garage.com Ships New Luxology modo 401 Training DVD for 3D Modeling and Animation
Views: 703 Author: sawyer88  28 January 2010 Comments (0) Read more 
Gnomonology - The Refinery Project

Gnomonology - The Refinery Project

Gnomonology - The Refinery Project | 1.9 GB

The Refinery Project is a four chapter tutorial that demonstrates, in real-time, how to bring a static image to life in seven hours. Starting with a static photo of an oil refinery, Alex integrates 2D and 3D elements using Maya, After Effects and Photoshop.
Views: 539 Author: 6_1_9  18 January 2010 Comments (0) Read more 
Gnomonology: The Making of Smile
Video traning|Rapidshare|3.42Gb
Views: 484 Author: lebang2103  30 December 2009 Comments (0) Read more 
 
Gnomology BULLETS, DUST HITS AND DEBRIS

Gnomology  BULLETS, DUST HITS AND DEBRIS

Gnomology BULLETS, DUST HITS AND DEBRIS
Views: 722 Author: asmodeus  11 December 2009 Comments (0) Read more 
Gnomonology_-_Vehicle_Rendering_in_3ds_Max_2009


Gnomonology - Vehicle Rendering in 3ds Max 2009 | 139 MB |
Views: 1081 Author: vikas_ch1  15 November 2009 Comments (2) Read more 
Kurv.Studios.Orc.Series.Advanced.Detailing.in.ZBrush.3.5.DVD-iNKiSO
1.4GB | RS & HF | Release Date:October 29, 2009
Kurv.Studios.Orc.Series.Advanced.Detailing.in.ZBrush.3.5.DVD-iNKiSO

Kurv.Studios.Orc.Series.Advanced.Detailing.in.ZBrush.3.5.DVD-iNKiSO

Kurv.Studios.Orc.Series.Advanced.Detailing.in.ZBrush.3.5.DVD-iNKiSO

http://www.kurvstudios.com/zbrush/index.php
Views: 1758 Author: naveennisha  30 October 2009 Comments (1) Read more 
 
Mental ray sketch and cell rendering in maya 2009


Gnomonology - mental ray sketch and cell rendering in maya 2009 | 250MB
Views: 1802 Author: DT  4 June 2009 Comments (1) Read more 
Gnomonology - LIGHT LINKING IN HEAVY SCENES


Successfull lighting requires the simulation of reflected light. While Global Illumination is a possible approach to automate the process, this can be expensive in terms of render time. The direct lighting technique is conceptually simple, as one adds additional lights which represent light bounce. One of the key Maya tools for this process is the ability to exclusively link lights to specific surfaces. While the Light Linking window is simple enough, its functionality breaks down in geometry heavy scenes. In this tutorial we look an alternate technique for light linking which is far more effective.
Views: 1843 Author: Nickolas  25 May 2009 Comments (6) Read more 
 
Home | Registration | Add News | New posts/a> | Statistic | Feedback
Copyright © 2005-2008 CG Resource All Rights Reserved. Design by CGResource, created by dletemplate.ru