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Digital - Tutors: Indie Game Development Pipeline Volume 2: Character Prototyping
Digital - Tutors: Indie Game Development Pipeline Volume 2: Character Prototyping

Digital - Tutors: Indie Game Development Pipeline Volume 2: Character Prototyping
Software used: Unity 4.3 | Project Files: Included | 749.89 MB

In this volume, we'll begin prototyping the functionality of our game character using the powerful Unity game engine. We'll begin by analyzing the character concept and set up the character game object based on our specific needs. Then we'll set up our level assets that will fit our needs based on the level sketches. Once we have our basic assets built, we'll dive into bringing our character to life through the power of scripting. We'll tackle how to make the character move, jump, double jump and attack. After scripting the character movement, we'll look at how to create a unique health system and a classic camera setup.

Homepage:_www.digitaltutors.com/11/training.php?pid=1537




Просмотров: 283   Автор: t-mick 16 марта 2014 Печать


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