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CG Resource » Видео-уроки » CGAcademy
CG Academy - Lighting And Rendering Fundamentals 1


This is the first DVD in a series that will teach you the theory and practical aspects of rendering and lighting within 3dsmax and Maya. This DVD focuses on the theoretical aspects of light and colour, such as light reflection, colour temperature, dynamic range and much more.
Hits: 361 author: karsen 1 January 2009 Comments (2) Read more
CG Academy


CG Academy - HLSL Shader Creation 2 Light And Shading Models

In this second DVD in our HLSL Shader Creation series, Ben Cloward explores how you can create the main building blocks of a lighting and shading system in HLSL. He shows how you can build shaders to represent the Ambient, Diffuse and Specular components of surface shading. How to enhance your Ambient shading by using a combination of convolved HDRI environment maps and baked Ambient Occlusion. Ben also shows you how to create Point, Directional and Spot light sources. And we wrap up with a practical exploration of some of today’s standard surface shading models, including Phong, Blinn, Cook/Torrence and Oren/Nayar.

This DVD builds on the theory and skills taught in DVD one in this series.
Hits: 221 author: constantin80 31 December 2008 Comments (2) Read more
CG-Academy Animation Fundamentals 1

CG-Academy Animation Fundamentals 1
Hits: 1243 author: MrScorpio 20 November 2008 Comments (11) Read more
CG Academy - Advanced Modeling 1: Sub D Creature | 2.3 GB


CG Academy - Advanced Modeling 1: Sub D Creature | 2.3 GB

In this DVD Dominic will take your through an advanced and structured approach to Sub-Division based creature modelling. He lays the foundation with a well planned and analyzed set of concept sketches that allow him to plan his models form from the outset. From here he builds the model in three distinct stages, with each stage forming a solid foundation for the next. Finally he takes you through some adjustments steps that give his model that extra realism and to ensure it functions well within a production pipeline.

This DVD is ideal for intermediate and above modellers with a firm understanding of the principles of Sub-Division modelling. Its an invaluable learning resource for modellers working within any production discipline.

Topics Covered:
Chapter 01: Modelling Setup & Tools
In this chapter Dominic explains the basic setup that he uses for Sub-Db Modelling and goes on to explain which tools form the core of his modelling tools.

Chapter 02: Blocking The Basic Form
Once the model is underway Dominic shows how to create the basic form of the model, a very important stage that lays the foundation for all that follows.

Chapter 03: Primary Detailing (Lower Body)
In the nexy stage Dominic starts to apply the first level of modelling to the lower part of the body.

Chapter 04: Primary Detailing (Upper Body)
Next the same process is applied to the upper body

Chapter 05: Primary Detailing (Arm & Head)
And finally to the arms and head

Chapter 06: Final Detailing (Legs & Lower Body)
Now we have a refined base model we can move on to detailing the various elements, starting here with the legs and lower body.

Chapter 07: Final Detailing (Upper Body & Arms)
The process is continued on the upper body and arms.

Chapter 08: Final Detailing (The Head)
And again we conclude with the head area.

Chapter 09: Final Touches
Now that our model is almost complete, Dominic takes us through a number of procedures that he uses to both ensure its ease of use both others working within your team, and also to improve the models realism.
Hits: 866 author: ben mahmoud 8 September 2008 Comments (5) Read more
EAT3D Live Action and CG [RS]
EAT3D Live Action and CG [RS]
EAT3D Live Action and CG [RS]

EAT3D Live Action and CG Foundations In this demonstration the instructor starts off by explaining the shot and then tracking the footage using Boujou. Once the live footage is tracked, its on to Maya to start blocking out the scene and incorporating CG elements. Everything from Ambient Occlusion, to Render Layers, to even Image Based Lighting is explained while in Maya. After all of the elements are rendered out of Maya, the last thing done is composing them together using Combustion and After Effects. This tutorial is perfect for those who want a solid foundation on how to take your 3D models and incorporate them seamlessly into Live Action video.
EAT3D Live Action and CG
Programs used: Maya 8.5, Boujou 4, Combustion, After Effects, HDR Shop, and Photoshop
Duration: 145 Minutes
Hits: 1771 author: kom2007 14 August 2008 Comments (5) Read more
CG Academy : HLSL Shader Creation 1 - HLSL Shader Fundamentals


This DVD is an ideal introduction to the world of HLSL shader writing for real-time GPU based shaders. An understanding of basic programming concepts and 3D math is useful.
In the first of our Advanced, 3 DVD series on HLSL Shader writing within 3dsmax, Ben Cloward will give you an understanding of what a HLSL shader is. How a shader can be created with free software, edited and then displayed within 3dsmax. Fundamental programming concepts such as Data Types, Structs and Functions. How to create a shader GUI, the basic framework of a HLSL shader and much much more. By the close of the DVD, Ben will have you writing your own basic HLSL shaders.
Hits: 1777 author: Nickolas 2 April 2008 Comments (9) Read more
Hits: 1697 author: Sidpank 27 November 2007 Comments (8) Read more
Hits: 1687 author: Sidpank 27 November 2007 Comments (5) Read more


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Hits: 3298 author: Sidpank 27 November 2007 Comments (7) Read more
CG Academy - Intermediate Rigging Set (4 DVDs)


This four DVD boxed set will take your through a comprehensive tour of state of the art rigging techniques for 3dsmax. This series teaches how to rig and skin every part of the supplied character (an ogre modelled by Paul) and in many cases will show multiple approaches to the same problem, leaving you free to pick the blend that suits your needs. This series has been a smash hit with our customers and is very much a recommended purchase for anyone that has basic rigging under their belts and now wants to push their skills to new levels.
Due to the increasing and wholly necessary levels of scripting in the later DVDs in this series. A highly recommended companion purchase is the MAXScript Fundamentals Series boxed set for those that have very limited or no MAXScript skills.

Instructor: Paul Neale
Level: Intermediate
Running Time: 14 Hours, 5 Minutes


DVD 1: FK Spine, Leg & Foot Rig

In this DVD Paul will take you through rigging the Ogre's Spine using an FK system in conjunction with wired control objects. He then demonstrates how to create an inverse foot rig using reactor controllers and scripted custom attributes to facilitate a smooth foot-roll system. Finally we learn how to modify the leg bones using expression controllers to create a working leg stretch system.

DVD 2: Spline IK, Arm 7 hand Rig

In this DVD Paul continues his Ogre rig with a second approach to producing a spine rig using a custom Spline IK solution. He then moves on to producing an arm rig that demonstrates two unique methods for an arm bone twist solution. Finally Paul demonstrates how to rig a hand and produce a comprehensive GUI for it using custom attributes and MAXScript.

DVD 3: Skinning Techniques

In this DVD Paul deals with many of the aspects of skinning a character using 3dsmax's Skin modifier. Starting with weighting via envelopes Paul then moves on to build on this foundation with weight painting and blending. Further control is then added via muscle bones, skin deformers and springs for dynamic flexing of the Ogre's stomach.

DVD 4: Facial Rigging Techniques

In this final DVD in Paul Neale's Intermediate Rigging Series , Paul looks at two completely different ways to setup the Ogre's facial animation rig. In the first half of the DVD we look at the eye rigs dilation and directional controls, and then move on to a morph centric system that only uses a bone for jaw movement. In the second half of the DVD we look at a bone based system that allows for very fine an intuitive control over the Ogre's features. A six hour plus DVD, jam packed with insights and a must buy for any budding or professional rigging TD.
Hits: 8966 author: Nickolas 21 June 2007 Comments (40) Read more