
FXHair 2011 v4 For Maya 2008 - 2011 64Bit Only
‘FXHair’ is a FXGear’s proprietary hair simulation software that aims to create realistic digital doubles. The fast and robust collision handling and realistic hair-to-hair interaction are the most salient features of ‘FXHair’. Furthermore, it can maintain the original hair styles during simulation and can smoothly deform hairs to animated target shapes through the ‘Goal Shape Control’ feature without losing inertial movement and naturalness. ‘FXHair’ has been featured in Korean feature film, ‘The Restless’ and ‘The Sword with No Name’ as well as Ji Sung Park’s Nike commercial, ‘The Legend of the Phoenix’. Customers of ‘FXHair’ include DreamWorks, Disney, SEGA, and NCSoft. Please visit our website, www.qualoth.com for further information.
December 20

Maxwell Render компании Next Limit Technologies представляет собой самостоятельную систему визуализации (рендеринга) трехмерных объектов, которая построена по принципу «без допущений». То есть в ее основу положены физические свойства света и поверхностей. Так как программа использует уравнения волновой теории света, это позволяет визуализировать трехмерные сцены с беспрецедентным качеством.
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December 20
Maxwell Render™ is a rendering engine based on the mathematical equations governing light transport, meaning that all elements, such as emitters, materials and cameras, are derived from physically accurate models. Maxwell Render is unbiased, so no tricks are used to calculate the lighting solution in every pixel of a scene; the result will always be a correct solution, as it would be in the real world. Maxwell Render can fully capture all light interactions between all elements in a scene, and all lighting calculations are performed using spectral information and high dynamic range data.

Lumion® details
Lumion is a real-time 3D visualization tool for making movies and still shots of architecture, planning and design. It is also possible to give live demonstrations.
The power of Lumion is that it offers excellent graphics in combination with a fast and efficient workflow, saving time, effort and money.
November 17
November 16
BlastCode 1.7 For Maya 2009, 2010, 2011 x64Bit
Blast Code is designed for the destruction of objects. Its highly interactive design greatly reduces the time needed to develop totally unique blast scenarios. Blast Code provides animators the ability to test a multitude of destruction scenarios, and quickly make adjustments to any part of the simulation.
The Face Machine For Maya 2011, 2010, 2009 32Bit & 64Bit
The Face Machine is Anzovin Studio's new auto-rigging tool for Maya, but instead of rigging bodies, it rigs faces! Like The Setup Machine, The Face Machine (or TFM) automatically installs a high-level facial setup and does intelligent point weighting.
TFM supports both box controls and direct controls that allow the animator to simply grab the face and deform it into the exact expression desired. Since it's based on direct deformation, rather then a set of pre-defined blend shapes, TFM rigs can produce any expression you can imagine with unparalleled ease. The Face Machine makes rigging a face fast and easy.
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Vray 1.5 SP1 For Maya 2011 32Bit & 64Bit
Now, V-Ray for Maya enables the rendering of even larger scenes with greater complexity and artists can rely on a faster rendering process. The comprehensive list of features provided by V-Ray for Maya includes true 3D Motion Blur, Sun & Sky procedural lighting system, Physical camera for matching live footage, Environment Fog, a set of Sub-Surface Scattering shaders and many others. With official release of V-Ray for Maya in August 2009 V-Ray rendering solutions confirmed their image of indispensable tool that is always there help artists transform even the most ambitious creative visions into reality for both less time and lower cost without sacrificing quality.






